add iron and forge
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@@ -0,0 +1,27 @@
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[gd_scene format=3 uid="uid://g7iron5etp8u"]
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[ext_resource type="Script" uid="uid://0wdmbocpe2ir" path="res://scripts/Iron.gd" id="1_iron"]
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[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_1"]
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albedo_color = Color(0.55, 0.58, 0.62, 1)
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metallic = 0.7
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metallic_specular = 0.8
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roughness = 0.4
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[sub_resource type="BoxMesh" id="BoxMesh_1"]
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size = Vector3(0.38, 0.22, 0.5)
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[sub_resource type="BoxShape3D" id="BoxShape3D_1"]
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size = Vector3(0.38, 0.22, 0.5)
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[node name="Iron" type="CharacterBody3D" unique_id=611454609]
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script = ExtResource("1_iron")
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[node name="IronMesh" type="MeshInstance3D" parent="." unique_id=1832879739]
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transform = Transform3D(3.5611715, 0, 0, 0, 2.7614622, 0, 0, 0, 1, 0, 0.2, 0)
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material_override = SubResource("StandardMaterial3D_1")
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mesh = SubResource("BoxMesh_1")
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[node name="CollisionShape3D" type="CollisionShape3D" parent="." unique_id=665808333]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.2, 0)
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shape = SubResource("BoxShape3D_1")
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