add gitignore

This commit is contained in:
Nikolay Fedorov
2026-04-22 14:54:35 +03:00
parent 716d0e7d1f
commit 1973cc3a3c
96 changed files with 20 additions and 373 deletions
+17
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@@ -0,0 +1,17 @@
# Godot 4+ specific ignores
.godot/
.nomedia
# Godot-specific ignores
.import/
export.cfg
export_credentials.cfg
*.tmp
# Imported translations (automatically generated from CSV files)
*.translation
# Mono-specific ignores
.mono/
data_*/
mono_crash.*.json
-1
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@@ -1 +0,0 @@
@@ -1,192 +0,0 @@
[editor_states]
2D={
"grid_offset": Vector2(0, 0),
"grid_snap_active": false,
"grid_step": Vector2(8, 8),
"grid_visibility": 1,
"ofs": Vector2(-184, -129),
"primary_grid_step": Vector2i(8, 8),
"show_group_gizmos": true,
"show_guides": true,
"show_helpers": false,
"show_lock_gizmos": true,
"show_origin": true,
"show_position_gizmos": true,
"show_rulers": true,
"show_transformation_gizmos": true,
"show_viewport": true,
"show_zoom_control": true,
"smart_snap_active": false,
"snap_guides": true,
"snap_node_anchors": true,
"snap_node_center": true,
"snap_node_parent": true,
"snap_node_sides": true,
"snap_other_nodes": true,
"snap_pixel": true,
"snap_relative": false,
"snap_rotation": false,
"snap_rotation_offset": 0.0,
"snap_rotation_step": 0.2617994,
"snap_scale": false,
"snap_scale_step": 0.1,
"zoom": 0.25
}
3D={
"fov": 70.01,
"gizmos_status": {
"AudioListener3D": 0,
"AudioStreamPlayer3D": 0,
"CPUParticles3D": 0,
"CSGShape3D": 0,
"Camera3D": 0,
"ChainIK3D": 0,
"CollisionObject3D": 0,
"CollisionPolygon3D": 0,
"CollisionShape3D": 0,
"Decal": 0,
"FogVolume": 0,
"GPUParticles3D": 0,
"GPUParticlesCollision3D": 0,
"Joint3D": 0,
"Light3D": 0,
"LightmapGI": 0,
"LightmapProbe": 0,
"Marker3D": 0,
"MeshInstance3DCustomAABB": 0,
"NavigationLink3D": 0,
"NavigationObstacle3D": 0,
"NavigationRegion3D": 0,
"OccluderInstance3D": 0,
"Particles3DEmissionShape": 0,
"Path3D": 0,
"PhysicalBone3D": 0,
"RayCast3D": 0,
"ReflectionProbe": 0,
"ShapeCast3D": 0,
"Skeleton3D": 0,
"SoftBody3D": 0,
"SpringArm3D": 0,
"SpringBoneCollision3D": 0,
"SpringBoneSimulator3D": 0,
"TwoBoneIK3D": 0,
"VehicleWheel3D": 0,
"VisibleOnScreenNotifier3D": 0,
"VoxelGI": 0
},
"local_coords": false,
"preview_sun_env": {
"environ_ao_enabled": false,
"environ_enabled": true,
"environ_energy": 1.0,
"environ_gi_enabled": false,
"environ_glow_enabled": true,
"environ_ground_color": Color(0.2, 0.169, 0.133, 1),
"environ_sky_color": Color(0.385, 0.454, 0.55, 1),
"environ_tonemap_enabled": true,
"sun_color": Color(1, 1, 1, 1),
"sun_enabled": true,
"sun_energy": 1.0,
"sun_rotation": Vector2(-1.0471976, 2.6179938),
"sun_shadow_max_distance": 100.0
},
"rotate_snap": 15.0,
"scale_snap": 10.0,
"show_grid": true,
"show_origin": true,
"snap_enabled": false,
"translate_snap": 1.0,
"viewport_mode": 1,
"viewports": [{
"auto_orthogonal": false,
"auto_orthogonal_enabled": true,
"cinematic_preview": false,
"display_mode": 22,
"distance": 4.0,
"doppler": false,
"frame_time": false,
"gizmos": true,
"grid": true,
"half_res": false,
"information": false,
"listener": true,
"lock_rotation": false,
"orthogonal": false,
"position": Vector3(0, 0, 0),
"transform_gizmo": true,
"use_environment": false,
"view_type": 0,
"x_rotation": 0.5,
"y_rotation": -0.5
}, {
"auto_orthogonal": false,
"auto_orthogonal_enabled": true,
"cinematic_preview": false,
"display_mode": 22,
"distance": 4.0,
"doppler": false,
"frame_time": false,
"gizmos": true,
"grid": true,
"half_res": false,
"information": false,
"listener": false,
"lock_rotation": false,
"orthogonal": false,
"position": Vector3(0, 0, 0),
"transform_gizmo": true,
"use_environment": false,
"view_type": 0,
"x_rotation": 0.5,
"y_rotation": -0.5
}, {
"auto_orthogonal": false,
"auto_orthogonal_enabled": true,
"cinematic_preview": false,
"display_mode": 22,
"distance": 4.0,
"doppler": false,
"frame_time": false,
"gizmos": true,
"grid": true,
"half_res": false,
"information": false,
"listener": false,
"lock_rotation": false,
"orthogonal": false,
"position": Vector3(0, 0, 0),
"transform_gizmo": true,
"use_environment": false,
"view_type": 0,
"x_rotation": 0.5,
"y_rotation": -0.5
}, {
"auto_orthogonal": false,
"auto_orthogonal_enabled": true,
"cinematic_preview": false,
"display_mode": 22,
"distance": 4.0,
"doppler": false,
"frame_time": false,
"gizmos": true,
"grid": true,
"half_res": false,
"information": false,
"listener": false,
"lock_rotation": false,
"orthogonal": false,
"position": Vector3(0, 0, 0),
"transform_gizmo": true,
"use_environment": false,
"view_type": 0,
"x_rotation": 0.5,
"y_rotation": -0.5
}],
"zfar": 4000.01,
"znear": 0.05
}
Anim={
"visible": false
}
selected_nodes=Array[NodePath]([])
@@ -1,5 +0,0 @@
[folding]
node_unfolds=[NodePath("."), PackedStringArray("Collision")]
resource_unfolds=["res://scenes/Enemy.tscn::StandardMaterial3D_1", PackedStringArray(), "res://scenes/Enemy.tscn::BoxMesh_1", PackedStringArray(), "res://scenes/Enemy.tscn::BoxShape3D_1", PackedStringArray()]
nodes_folded=[]
@@ -1,3 +0,0 @@
[folding]
sections_unfolded=PackedStringArray()
@@ -1,5 +0,0 @@
[folding]
node_unfolds=[NodePath("."), PackedStringArray("Visibility")]
resource_unfolds=[]
nodes_folded=[]
@@ -1,3 +0,0 @@
[folding]
sections_unfolded=PackedStringArray()
@@ -1,5 +0,0 @@
[folding]
node_unfolds=[NodePath("."), PackedStringArray("Collision")]
resource_unfolds=["res://scenes/Player.tscn::StandardMaterial3D_1", PackedStringArray(), "res://scenes/Player.tscn::CapsuleMesh_1", PackedStringArray(), "res://scenes/Player.tscn::CapsuleShape3D_1", PackedStringArray()]
nodes_folded=[]
-75
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@@ -1,75 +0,0 @@
[docks]
dock_3_selected_tab_idx=0
dock_4_selected_tab_idx=0
dock_5_selected_tab_idx=0
dock_floating={}
dock_closed=[]
dock_split_2=0
dock_split_3=0
dock_hsplit_1=0
dock_hsplit_2=0
dock_hsplit_3=0
dock_hsplit_4=0
dock_9_selected_tab_idx=0
dock_3="Scene,Import"
dock_4="FileSystem,History"
dock_5="Inspector,Signals,Groups"
dock_9="Output,Debugger,Audio,Animation,Shader Editor,Search Results,AnimationTree,ResourcePreloader,ShaderFile,SpriteFrames,Theme,Polygon,TileSet,TileMap,Replication,GridMap"
[docks/FileSystem]
h_split_offset=480
v_split_offset=0
display_mode=0
file_sort=0
file_list_display_mode=1
selected_paths=PackedStringArray("res://scripts/Main.gd")
uncollapsed_paths=PackedStringArray("Favorites", "res://", "res://scripts/", "res://scenes/")
[docks/History]
include_scene=true
include_global=true
[EditorNode]
open_scenes=PackedStringArray("res://scenes/Main.tscn", "res://scenes/Enemy.tscn", "res://scenes/Player.tscn")
current_scene="res://scenes/Enemy.tscn"
bottom_panel_offsets={
"Audio": -450,
"Debugger": 0,
"Output": 0
}
selected_default_debugger_tab_idx=1
selected_main_editor_idx=1
[EditorWindow]
screen=0
mode="maximized"
position=Vector2i(0, 60)
[ScriptEditor]
open_scripts=["res://scripts/Enemy.gd", "res://scripts/Main.gd", "res://scripts/Player.gd"]
selected_script="res://scripts/Player.gd"
open_help=[]
script_split_offset=400
list_split_offset=0
zoom_factor=1.0
window_rect=Rect2i(0, 0, 2880, 1800)
window_screen=0
window_screen_rect=Rect2i(0, 60, 2880, 1740)
[GameView]
floating_window_rect=Rect2i(854, 458, 1172, 806)
floating_window_screen=0
[ShaderEditor]
open_shaders=[]
split_offset=400
selected_shader=""
text_shader_zoom_factor=1.0
-11
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@@ -1,11 +0,0 @@
63f7b34db8d8cdea90c76aacccf841ec
::res://::1776852182
icon.svg::CompressedTexture2D::5982078435067271598::1776851681::1776852183::1::::<><><>0<>0<>ca0a886cd24b06b2f64ae5271fa97ce6<>res://.godot/imported/icon.svg-218a8f2b3041327d8a5756f3a245f83b.ctex::
::res://scenes/::1776851691
Enemy.tscn::PackedScene::6409490066716950956::1776851687::0::1::::<><><>0<>0<><>::res://scripts/Enemy.gd
Main.tscn::PackedScene::8897127817261996046::1776851691::0::1::::<><><>0<>0<><>::res://scripts/Main.gd
Player.tscn::PackedScene::3474306994787601198::1776851684::0::1::::<><><>0<>0<><>::res://scripts/Player.gd
::res://scripts/::1776852042
Enemy.gd::GDScript::1423062711014319506::1776851960::0::1::::<>CharacterBody3D<><>0<>0<><>::
Main.gd::GDScript::3051304906098389946::1776852042::0::1::::<>Node3D<><>0<>0<><>::
Player.gd::GDScript::2700327509467176353::1776851717::0::1::::<>CharacterBody3D<><>0<>0<><>::
-5
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@@ -1,5 +0,0 @@
res://scripts/Enemy.gd
res://scripts/Main.gd
res://scripts/Player.gd
res://scenes/Player.tscn
res://scenes/Enemy.tscn
-17
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@@ -1,17 +0,0 @@
[game_view]
select_mode=0
embed_size_mode=1
[editor_metadata]
executable_path="/Applications/Godot.app/Contents/MacOS/Godot"
[recent_files]
scenes=["res://scenes/Player.tscn", "res://scenes/Enemy.tscn", "res://scenes/Main.tscn"]
scripts=["Timer", "Node", "SceneTree", "Node3D", "res://scripts/Player.gd", "res://scripts/Enemy.gd", "res://scripts/Main.gd"]
[dialog_bounds]
project_settings=Rect2(288, 200, 2304, 1400)
-45
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@@ -1,45 +0,0 @@
[res://scripts/Main.gd]
state={
"bookmarks": PackedInt32Array(),
"breakpoints": PackedInt32Array(),
"column": 28,
"folded_lines": PackedInt32Array(),
"h_scroll_position": 0,
"row": 211,
"scroll_position": 193.0,
"selection": false,
"syntax_highlighter": "GDScript"
}
[res://scripts/Enemy.gd]
state={
"bookmarks": PackedInt32Array(),
"breakpoints": PackedInt32Array(),
"column": 14,
"folded_lines": PackedInt32Array(),
"h_scroll_position": 0,
"row": 17,
"scroll_position": 0.0,
"selection": true,
"selection_from_column": 9,
"selection_from_line": 17,
"selection_to_column": 14,
"selection_to_line": 17,
"syntax_highlighter": "GDScript"
}
[res://scripts/Player.gd]
state={
"bookmarks": PackedInt32Array(),
"breakpoints": PackedInt32Array(),
"column": 33,
"folded_lines": PackedInt32Array(),
"h_scroll_position": 0,
"row": 9,
"scroll_position": 1.5287992,
"selection": false,
"syntax_highlighter": "GDScript"
}
-1
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@@ -1 +0,0 @@
list=[]
@@ -1,3 +0,0 @@
source_md5="e51b0fee176db4042f82efec3432fe85"
dest_md5="39fbb8da890d40686d5f42136abbe9a9"
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+3 -2
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@@ -9,6 +9,7 @@ const CAM_DIST := 8.0
const MOUSE_SENS := 0.18 const MOUSE_SENS := 0.18
const PITCH_MIN := 5.0 const PITCH_MIN := 5.0
const PITCH_MAX := 70.0 const PITCH_MAX := 70.0
const SPAWN_TIME := 10
var cam_yaw: float = 0.0 var cam_yaw: float = 0.0
var cam_pitch: float = 28.0 var cam_pitch: float = 28.0
@@ -48,7 +49,7 @@ func _input(event: InputEvent) -> void:
var motion := event as InputEventMouseMotion var motion := event as InputEventMouseMotion
if motion != null and Input.mouse_mode == Input.MOUSE_MODE_CAPTURED: if motion != null and Input.mouse_mode == Input.MOUSE_MODE_CAPTURED:
cam_yaw -= motion.relative.x * MOUSE_SENS cam_yaw -= motion.relative.x * MOUSE_SENS
cam_pitch -= motion.relative.y * MOUSE_SENS cam_pitch += motion.relative.y * MOUSE_SENS
cam_pitch = clampf(cam_pitch, PITCH_MIN, PITCH_MAX) cam_pitch = clampf(cam_pitch, PITCH_MIN, PITCH_MAX)
if event.is_action_pressed("ui_cancel"): if event.is_action_pressed("ui_cancel"):
@@ -209,7 +210,7 @@ func _on_spawn_timer() -> void:
if not game_active or upgrading: if not game_active or upgrading:
return return
_spawn_enemy() _spawn_enemy()
spawn_timer.wait_time = 10 # max(0.25, 1.4 - wave * 0.07) spawn_timer.wait_time = SPAWN_TIME # max(0.25, 1.4 - wave * 0.07)
func _spawn_enemy() -> void: func _spawn_enemy() -> void:
var enemy := ENEMY_SCENE.instantiate() as CharacterBody3D var enemy := ENEMY_SCENE.instantiate() as CharacterBody3D