[gd_scene format=3 uid="uid://cjhyinmjh0c3y"]

[ext_resource type="Script" uid="uid://sklquy2lyugo" path="res://scripts/PlateArmor.gd" id="1_platea"]

[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_1"]
albedo_color = Color(0.58, 0.62, 0.7, 1)
metallic = 0.85
metallic_specular = 1.0
roughness = 0.3

[sub_resource type="BoxMesh" id="BoxMesh_1"]
size = Vector3(0.58, 0.72, 0.24)

[node name="PlateArmor" type="Node3D" unique_id=1607276475]
script = ExtResource("1_platea")

[node name="ArmorMesh" type="MeshInstance3D" parent="." unique_id=65147838]
transform = Transform3D(2.0554285, 0, 0, 0, 2.3875203, 0, 0, 0, 4.207259, 0, 0.7950885, -0.16405308)
material_override = SubResource("StandardMaterial3D_1")
mesh = SubResource("BoxMesh_1")

[node name="Tooltip" type="Label3D" parent="." unique_id=2013488670]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1.9503746, 0)
billboard = 1
text = "[E] Plate Armor
+1 Toughness"
outline_size = 6
