[gd_scene format=3 uid="uid://bavtajgxrkrc1"]

[ext_resource type="Script" path="res://scripts/Boulder.gd" id="1_boulder"]

[sub_resource type="SphereMesh" id="SphereMesh_1"]
radius = 0.45
height = 0.9

[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_1"]
albedo_color = Color(0.32, 0.28, 0.22, 1)
roughness = 1.0
metallic = 0.08

[sub_resource type="SphereShape3D" id="SphereShape3D_1"]
radius = 0.45

[node name="Boulder" type="CharacterBody3D"]
script = ExtResource("1_boulder")

[node name="BoulderMesh" type="MeshInstance3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.45, 0)
mesh = SubResource("SphereMesh_1")
material_override = SubResource("StandardMaterial3D_1")

[node name="CollisionShape3D" type="CollisionShape3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.45, 0)
shape = SubResource("SphereShape3D_1")
