[gd_scene format=3 uid="uid://h8armor4fura"]

[ext_resource type="Script" path="res://scripts/MetalArmor.gd" id="1_armor"]

[sub_resource type="BoxMesh" id="BoxMesh_1"]
size = Vector3(0.55, 0.7, 0.25)

[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_1"]
albedo_color = Color(0.55, 0.60, 0.68, 1)
roughness = 0.3
metallic = 0.85
metallic_specular = 1.0

[node name="MetalArmor" type="Node3D"]
script = ExtResource("1_armor")

[node name="ArmorMesh" type="MeshInstance3D" parent="."]
mesh = SubResource("BoxMesh_1")
material_override = SubResource("StandardMaterial3D_1")

[node name="Tooltip" type="Label3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1.0, 0)
billboard = 1
double_sided = true
text = "[E] Metal Armor
+1 Tier"
font_size = 32
outline_size = 6
