[gd_scene format=3 uid="uid://bidrinpjiyb2x"]

[ext_resource type="Script" path="res://scripts/LeatherArmor.gd" id="1_leatha"]

[sub_resource type="BoxMesh" id="BoxMesh_1"]
size = Vector3(0.5, 0.6, 0.22)

[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_1"]
albedo_color = Color(0.55, 0.32, 0.14, 1)
roughness = 0.8

[node name="LeatherArmor" type="Node3D"]
script = ExtResource("1_leatha")

[node name="ArmorMesh" type="MeshInstance3D" parent="."]
mesh = SubResource("BoxMesh_1")
material_override = SubResource("StandardMaterial3D_1")

[node name="Tooltip" type="Label3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1.0, 0)
billboard = 1
double_sided = true
text = "[E] Leather Armor
+1 Toughness"
font_size = 32
outline_size = 6
