[gd_scene format=3 uid="uid://d4leath8bvq2r"]

[ext_resource type="Script" uid="uid://dndcs6xc7m08x" path="res://scripts/Leather.gd" id="1_leather"]

[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_1"]
albedo_color = Color(0.62, 0.38, 0.2, 1)
roughness = 0.85

[sub_resource type="BoxMesh" id="BoxMesh_1"]
size = Vector3(0.5, 0.06, 0.35)

[sub_resource type="BoxShape3D" id="BoxShape3D_1"]
size = Vector3(0.7527008, 0.108486325, 0.6336487)

[node name="Leather" type="CharacterBody3D" unique_id=267529517]
script = ExtResource("1_leather")

[node name="LeatherMesh" type="MeshInstance3D" parent="." unique_id=2045837180]
transform = Transform3D(1.5, 0, 0, 0, 1.812, 0, 0, 0, 1.784, 0, 0.12694196, 0)
material_override = SubResource("StandardMaterial3D_1")
mesh = SubResource("BoxMesh_1")

[node name="CollisionShape3D" type="CollisionShape3D" parent="." unique_id=1940111930]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.00071039796, 0.12997423, 0.0029245168)
shape = SubResource("BoxShape3D_1")
