[gd_scene format=3 uid="uid://bidrinpjiyb2x"]

[ext_resource type="Script" uid="uid://b80k2b1icwlbm" path="res://scripts/LeatherArmor.gd" id="1_leatha"]
[ext_resource type="ArrayMesh" uid="uid://caurrbclp30ly" path="res://assets/armor.obj" id="2_dji1h"]

[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_1"]
albedo_color = Color(0.55, 0.32, 0.14, 1)
roughness = 0.8

[node name="LeatherArmor" type="Node3D" unique_id=1218398814]
script = ExtResource("1_leatha")

[node name="ArmorMesh" type="MeshInstance3D" parent="." unique_id=1757935253]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -1.3858314, 0)
material_override = SubResource("StandardMaterial3D_1")
mesh = ExtResource("2_dji1h")

[node name="Tooltip" type="Label3D" parent="." unique_id=1322485403]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1.7649657, 0)
billboard = 1
text = "[E] Leather Armor
+1 Toughness"
font_size = 56
outline_size = 6
