[gd_scene format=3 uid="uid://1uwmdnvgyaii"]

[ext_resource type="Script" path="res://scripts/IronShield.gd" id="1_ishield"]

[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_1"]
albedo_color = Color(0.55, 0.58, 0.62, 1)
roughness = 0.4
metallic = 0.7

[sub_resource type="BoxMesh" id="BoxMesh_1"]
size = Vector3(0.55, 0.7, 0.1)

[node name="IronShield" type="Node3D"]
script = ExtResource("1_ishield")

[node name="ShieldMesh" type="MeshInstance3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.35, 0)
material_override = SubResource("StandardMaterial3D_1")
mesh = SubResource("BoxMesh_1")

[node name="Tooltip" type="Label3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1.3, 0)
billboard = 1
text = "[E] Iron Shield
Tier 2 | Hold Shift to block"
outline_size = 6
